Weaknesses: Honor fewer numbers might be extinct occasionally pacifistsĭistinguishing features: Superior technology and/or magic sophisticated culture and society often represented as an ideal that has passed its prime Strengths: Honor powers wisdom kinda sexy Summary of the Celestial: Tribal-Wizard-Warrior-Poet-Scientists Also it helps if both of you are being attacked by the same enemy, such as the Diabolic. ![]() If you meet some Celestials and you want to be friends, like if they’re sexy elf babes or something, then it’s best to prove your valor in battle or your youthful yet applicable wisdom. They’re usually going to look down on you because you’re not as sophisticated as they are, or because you’re in their way, or because you’re tryin’ to earn a buck while they’re trying to steer the course of galactic history. Mmmm-mmm, PROPHECIES! Other things the Celestials might like: the colors blue and gold, glowy stuff, shiny things, cloaking technology, using bladed weapons in an age of laser guns, long hair or hair-like tendrils, robes, and being mysterious.ĭespite being an advanced civilization they still have a thing for tribal customs, ancient honor systems, and hand-to-hand combat. They usually make prophecies or maybe they follow ancient prophecies, I don’t know, but maaan, there are prophecies and these guys love ’em. And sometimes they’re so ancient that they’re extinct. Sometimes they’ve been around for such long time that they’re powerful empire is decaying and collapsing under its own weight. They’ve usually been around for a really long time, so don’t embarrass yourself trying to impress them with your theories on who killed JFK, because they did, and they did it for the good of the universe. Humans & hobbits & dwarves (Lord of the Rings, ’54) Humans and Klingons (ST: The Next Generation, ’87) Imperial Guard & Space Marines (Warhammer 40k, ’87) ![]() Summary of the Terrestrial: Regular down to earth guys, usually from Earth They’re pretty straight forward and if you bring them some beer or wine (depending on their subfaction) then they will be pretty friendly toward you. There’s not much else to say about these guys. They might have a variety of sub-factions that are all competing with one another, and these sub-factions are usually analogous to some form of real world ideology or government. They might be in some ways less powerful than the other two factions (discussed later) but what they lack in tangible strength or numbers they make up for in hope, determination, loyalty, courage, and any other sappy, intangible, non-material trait they can muster. You won’t have trouble understanding their technology because they rely on tech that isn’t too far fetched from historical or modern standards in the real world. If you visit the Terrestrials then you’ll have an easy time navigating their cities, cultures, and social institutions. ![]() That’s why they’re usually portrayed as humans or something very similar in terms of culture, religion, and society. In fictional universes the Terrestrial Faction is the one that the audience (which is usually composed of humans or marketing analysts) is meant to identify with the most. ![]() Because of some dominant features in each faction I’ve called the three-faction-archetype the Celestial, the Terrestrial, and the Diabolic. Checking the most obvious place for this,, I found nothing relating to this specifically. This three faction archetype seems to appear throughout fantasy and science fiction, but I haven’t found any mention of it. Anyway, it’s a totally obvious parallel I think that everyone has noticed and it’s hard to imagine that one development team wasn’t influenced by the other to some degree, but what surprises me is that no one jumps in to point out that the factions in those franchises are just drawing from an archetype much older than even video games themselves. Thank you for always adding extra bullet points to an internet argument, super nerds. Then super-nerds show up and bring in Warhammer 40k. * Oedi, last of the Cat people in ''Dreadstar''.Every now and then I’ve noticed that on the internet, or in the internet, when someone mentions the game Halo/Starcraft someone else mentions how it stole it’s faction ideas from Starcraft/Halo. Tawky Tawny is a ] humanoid tiger in a tweed suit and bow tie.who disembowelled ] in one swipe during FinalCrisis. >''"Man, don't you know not to mess with a sleeping wombat?.
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